Found under resources. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. That year, archaeologists discovered the site of the Tubman. Possible spoilers? So of all the "synths" in the railroad, none have synth components. #2. In the game, Sturges is set as essential, thus he cannot die. Between 1821 and 1837, about 200 Black Seminoles journeyed from South Florida to Andros Island in the Bahamas, where chattel slavery had been outlawed. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The game also gives you two miscellaneous objectives here, in the form of “Tell the Railroad about the Synth Refuge” or if you want, “Tell the Brotherhood about the Synth Refuge”. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. “They were welcomed,” George said. While exploring the location, you encounter the Minutemen that have taken refuge at the. There are 11 unique question sets that pop up during the quest🧨. Note. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Phyllis Daily is a woman living at the Egret Tours Marina in 2287. Siding with the Railroad - Warn Desdemona She will tell the player to stall for time and continue working. High Confessor Tektus is the leader of the Children of Atom living in the Nucleus on the Island in 2287. The Railroad questline has interesting missions like Red Glare mission, infiltrating Switchboard and fighting alongside Glory, but overall it was letdown and it's not just the side quests that are a problem. You can now talk to Kenji about how to get. If you tell the Institute, I think they also attack Acadia and relay back some synths, killing most. If you tell the Institute, I think they also attack Acadia and relay back some synths, killing most others. I was thinking about this very thing in my last play where I was siding with the Railroad. ago. Minutemen, they offer the “good ending” in the game, allowing you to explore the wastelands guilt-free. After finishing that part of the quest, I got 2 miscellaneous quests to tell the Brotherhood and Railroad about the. Back Street Apparel. As the Brotherhood of Steel finds itself on the verge of success in their Commonwealth invasion, a startling discovery is made of one of their own. They wanted to help synths while also benefiting the Commonwealth for the better. Strange dreams are something everyone deals with, and many people don't remember much of their past in Fallout 4 and the Far Harbor DLC. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. They just believe the Institute needs to be stopped and that Synths deserve better than slavery. Boxer will tell you that the Railroad has heard about a new Synth refuge farther North. Originally posted by SpeedFreak1972: don't know if you must complete the main quest for this however for the BOS talk to Kells as for the institute the is someone in the SRB to talk to (don't know the name). Upon the discovery of Acadia and while allied with the Institute, the Sole Survivor has the option to inform the. A paladin that was considered one of their best, has a secret, and now a hard decision needs to made for their future. His task for you is to kill the Synths, in order to send the Institute a message. " "Acadia's far away enough from the Institute that we don't have to worry. A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. By Olivia Richardson, Maggie Sivit. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Reasons why Danse couldn’t be a Railroad synth:- There’s no evidence of anywhere in the Railroad locations of them helping a synth with the designation M7-97 or any mention of Danse. In Fallout 4's Far Harbor DLC, players have the option of involving the Institute in their synth investigation into Kasumi. Zimmer in Rivet City, who tasks the Lone Wanderer to track down an android that. Lastly, I wonder how the Railroad would deal with a synth that escapes, then changes their mind once they see how miserable the wasteland is. This quest becomes available after doing the miscellaneous quests, Tell the Institute about the Synth Refuge and Update the Institute about Acadia, and. What happens if I tell DiMA IM in the brotherhood? You can tell DiMA. As far as the Brotherhood, you meet up with the squad leader and go assault Acadia together. The quest is given to the player character by Dr. If you choose to keep supporting The Institute, you will be relayed to the Mss Fusion skyscraper roof. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Nick Valentine and DiMA are unique synths, both being prototype synths intended to bridge the gap between the Gen 2 synths and the truly sapient Gen 3 synths. I need to take it. If they have trouble sleeping, eat very little, and know they're a synth then it is the Institutes handiwork. We have several rules and regulations in place to help with the protection of our wildlife and their habitats, as well as for the enjoyment of all visitors to the refuge. Captain Kells is bugged and keeps telling me "Let me know when you're ready to take on another squire. Fleeing from the Institute and the Brotherhood of Steel, these synths have traveled to Acadia, a safe haven against. During the Miscelaneous Quest "Tell the brotherhood about the synth refuge", Lancer Captain Kells does noit activate the "Search and Destrory" Quest. Quest - Tell the Railroad about the Synth Refuge 2,404 views May 28, 2016 20 Dislike Share Save LordMatrim 7. There are ammo crates, harvestable. which you can either take part it, or stand by and watch as the synth refuge is torn apart. The ending will initiate if you then show Allen the proof. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Fallout 4 Far Harbor - Tell The Institute About The Synth Refuge Business, Economics, and Finance. There's no point in making more of them. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcDeacon, a key member of the Railroad, will assist you with a mission to reclaim an ex-Railroad HQ from Gen-1 Synths. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. While the college itself lay in ruins for more than two centuries, at the time of the Great War, those. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. This is where the Railroad gets its name. Even though im allied with the bos im not gonna tell them about the synths because if they are not allied to the institute i dont see them as a threat. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcKnowing Bethesda story writing ,that will be all the consequences of the DLC for the main game. Got the Misc. One synth even became a psychopath and murdered a lot of people. Emergency dispatch: 702-293-8932. Glory didn't get one, and they don't really push them on any of the other synths in the game who don't seem to want one. Walkthrough . But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. She will tell you that all the synths escaped and the RR are contining to help the synths find refuge. Do/n't know you are a Synth, Member of the Railroad or Minutemen: As a member of either of these factions while you don't have the option to tell them about the Refuge or even tell DiMA about your. • 8 yr. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. If they truly believed that Synths were living beings just as much as an actual person, then they would have to keep their hands off all Synths. Fallout 4’s Railroad works to help Synths escape from the Institute. Easiest way is to go into the railroad questline then betray the institute during the Underground Undercover quest. DiMA is not a fan: Really? Confront Avery, speak to Allen, and have Teddy examine the skull. The railroad encourages them, but they are completely optional. I want to side with the BOS but I really. Possible spoilers? So of all the "synths" in the railroad, none have synth components. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. If you let the synths escape, you can tell Father you let them free and he will banish you from the Institute and thus you can go immediately to the Minutemen. Possible spoilers? So of all the "synths" in the railroad, none have synth components. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. so I recently joined the institute and brotherhood but theres no option to tell them about the synth. GG Far From Home is a main quest and achievement/trophy in the Fallout 4 add-on Far Harbor. That said, they do the least good for it compared to the other two good factions, MM and BoS. Journal. That's as far as I got with that. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Father tells you he is to manipulate you, but if you kill Gabriel there's no synth component. I never want to destroy Acadia, a mods that. Now that you have a means of coming and going to and from the Institute as you please, it’s time to start working at completing the Railroad’s schemes. If you think the Syths should be killed, then tell the Brotherhood. . 83 votes, 15 comments. If you think they should be returned to The Institute, tell The Institute. I mean i brought Deacon with me to synth retention and he only slightly disliked the recall code thing. When the battle of Bunker hill quest commences inform only The Railroad. " (Give holotape to Sturges. After completing Getting a Clue, a new radio station will appear on the Pip-Boy, Valentine's Detective. Just don't do it. ago. He believes humans are supreme, above all other species. . Best. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. If a synth doesn't want one, then they don't have to get one. The passage from Southern Florida to Caribbean islands is known as the Saltwater Underground Railroad, or simply the Saltwater Railroad. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. It's a "broad and accepting commune" where the people live in a weird Schrodinger's Synth syndrome until the PC shoots them and checks their corpse. advertisement. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Haris Jan 11, 2017 @ 2:08pm. After parting ways with Longfellow (unless you ditched Valentine or kept the salty old man), you may want to search around the Synth Refuge of Acadia. 0 - Added some more stations and made a menu. Despite this, she prefers not to engage in assignments where she must kill synths, even Generation 1 or 2 models. I've never seen what happens with the Railroad, but the Institute plays out similarly to the Brotherhood ending. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcMinutemen, Brotherhood, Institute, Railroad. Travel to the Railroad and speak to Desdemona. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcUpon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. Your goal is to get the Rogue Synth. 3. They capture and reprogram Synths. It could also be dialogue option for whether you will risk your life for a Synth or not. Don't feel bad about letting Synth Amelia die. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. " The best place to start looking is the Boston Common. Institute = MASS FUSION quest or Battle Of Bunker Hill (tell Father you. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Tell him to start the attack. Depending on how many side quests you’ve done (or your persuasion. You can inform the 3 major factions of the Synth Refuge. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Update 2. 1. I was told to "Follow the Freedom Trail. If you tell the Railroad, they’ll send an emissary of sorts to Acadia to learn more about the refuge. A subreddit dedicated to everything related to settlement building in…The only piece of evidence that Sturges is a synth comes from looking at his death item in the game files. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. You can still choose to keep their existence a secret as it's in line with the Railroad's goals. Fallout 4 Far Harbor Remove "Tell the Brotherhood about the synth refugee" with console commands Is there a console command to remove the above mentioned mmisc quest from the quest log. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. I haven't teleported in their facility yet in this playthrough. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcI saved everybody on the island, then went back to the BOS airship. Interact with the computer terminal you find here. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Report to Lancer Captain Kells and tell him about the Synth Colony in Far Harbor. Fallout 4 Far Harbor Misc Quest - Tell the Railroad about the Synth Refuge - YouTube 0:00 / 1:20 Fallout 4 Far Harbor Misc Quest - Tell the Railroad about the Synth Refuge. After getting into Synth's Refuge Acadia you can inform The Institute about it and perform a reclamation operation. He. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. "Maybe someday, more places in the world will accept us for what we are. To trigger the quest, go speak with Father. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Her task for you will be to kill the Courser that escorts you to Bunker Hill, in order to free the Synths. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The Minutemen can help them as the mainlanders, extending their communities to the other island. You can do this sooner. Mr. In 2280, Glory was known as G7-81 and was one of many synths rescued by. This objective appears in multiple quests. They're not much for leniency. Following the public's discovery of the synths during the Broken Mask incident in Diamond City in 2229. The primary instrument of the Synth Retention Bureau is the courser, a third-generation synth assigned to operate on the surface. The interaction between Acadia and the Railroad is very short, and ultimately goes nowhere. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Best way though is just shoot Gabriel and X6 will use the code rather than you do. CryptoThe real Amelia was kidnapped by the Institute and likely died from being experimented on. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcWhat happens when you tell the railroad about the synth refuge? If engaged in conversation about the synth refugees on the Island, Boxer will make her way there, even if the player character indicates that they want to be left alone. In the game, Sturges is set as essential, thus he cannot die. If he was dispensed by the institute, then he wouldn't on the list of synths who "went missing or escaped", he'd still be tracked and logged, and therefore wouldn't be on that list. Joining the Railroad will, eventually, put you. When he lies in his first two conversations, he does it to make a point, and admits to lying when the point is made. inside the Railroad Headquarters anytime after completing the mission Boston After Dark and starting Butcher's Bill. He discovered the FEV tests and Took over Mariposa military base prepared to Martr himself against the Government for the attrosities he'd uncovered but by morning the great war happened. Paradoxiusnexius • 3 yr. It’ll get you a taking to but it won’t ruin your overall reputation. With both the Institute and the Railroad having no. Originally posted by Shahadem: Also, the Railroad are nothing but a bunch of hypocrites. We want you and everyone to have a great time on your visit - please follow all Rules and Regulations. But captain kells seems to be glitched, as he only offers the "let me know if you want to take on another scribe" line, and it doesn't give me any dialogue opinions. Handy. A. Reporting in about this having talked with DiMA will let you make a very full report. One synth even became a psychopath and murdered a lot of people. Garmmermibe01 7 years ago #1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Share your thoughts, experiences, and stories behind the art. In order to do this you must exhaust all possible quests in all 3 major factions excluding The Institute. We also discussed DiMA and Kasumi. Complete the railroad questline up until the battle of bunker hill, up until this point you will have set in motion Z1-14 plans for the institute synths to escape. Walkthrough []. University Point is a location in the Commonwealth in 2287. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Synths want to be free and to be treated as humans. after this; she wants to start a war. Walkthrough . But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Before the Sole Survivor awoke from their cryogenic sleep, the Railroad was continually battling against the Institute. It has a message from Ellie. It was more like a series of unintended events that cascaded into a disaster for the surface. This basically means that you fail the entire quest line, and so you you end up having to tell the Nakono's that their daughter is dead, and since Acadia is gone, there will never be any peace between the residents of Far Harbor and the Children of Atom at the Nucleus. The Railroad’s goal is to free the enslaved Synth population from the clutches of the diabolical Institute, but the Brotherhood of Steel disagrees. Kasumi's final holotape from the safe will reveal why she left to Far Harbor. Nothing really happens. It's a sort of screwed quest anyway because if it's an escaped Gen3 that got to the Railroad, who mind wiped them and been out on their own for enough time to end up in Libertalia there isn't any reason Father should know that this. You can also make the Institute enemies during the Battle For Bunker Hill quest. 9 The Secret of Cabot House. “Think it's legit?” I ask. If you think they should stay free, tell The Railroad. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. They use a system of dead drops and secret hideouts. When you arrive at Bunker Hill talk to the courser and just kill him on the spot after the charge commences. If you let the synths escape, you can tell Father you let them free and he will banish you from the Institute and thus you can go immediately to the Minutemen. In addition, if Gen 3s didn't need to eat, drink, or sleep, then Covenant would have a foolproof way to prove who is a Gen 3 and who is a human - simply lock someone. He wants to inform the brotherhood of the synth refuge. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Open your console and enter "setstage c8675 0". The observatory is sheltered by the natural terrain and a set of makeshift walls at the top of a. This quest becomes available after doing the miscellaneous quests, Tell the Institute about the Synth Refuge and Update the Institute about Acadia, and progressing far enough in the main story. Andylinebacker • 7 yr. Don't do it. Press the load holotape key/button and select the Institute Relay Targeting Sequence from the list. All 3 factions will be at peace. . there is video on youtube of the brotherhood going into the area and destroying all synth with you at the tip of the spear. Pursuing the Minutemen's ending will also allow you to continue completing missions for the Railroad faction and The Brotherhood of Steel, assuming they maintain relations with each respective faction. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. Head to the Brotherhood of Steel base on the The. Of course, he is fond of Synths. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The mission Synth Retention is part of the Fallout 4 main scenario quests, and is part of IGN’s main Walkthrough. In the game, Sturges is set as essential, thus he cannot die. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Fallout4 tell the railroad about the synth refuge 2021 07 16 19 35 28. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Head to the Brotherhood of Steel base on the The Prydwen. Open navigation Go to Reddit Home. Boxer says she'll go there as. 2) Talk to DiMO about the Railroad. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. I returned to the Commonwealth to continue the BoS main quest (I had not boarded the Prywin till this point), and now the ONLY option is to tell. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. You can do this sooner. Boxer will tell you that the Railroad has heard about a new Synth refuge farther North. Synths are not people, and The Railroad is effectively a computer virus reprogramming other machines to support the act of more reprogramming. You can now talk to Kenji about how to get there - his boat. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and clean Show. Apparently sparing Virgil in the quest A Loose End bugs him and makes him repeat this line endlessly. Somewhat. Get paid for your art. Each ripping thorn and sucking mudhole makes it clearer. The Institute is ready to initiate Phase Three of its long-term plans. Commission. It's pretty clear that Danse is an incredibly judgmental person. 🤪. Oh . She is a "heavy" for the Railroad, sent on their most dangerous and combat-heavy missions. The ending will initiate if you then show Allen the proof. Therefore, his death item has no bearing on what is canon. The Railroad are an evil organization that abducts and brainwashes people, to the point of deleting the old person and creating a new one, in order to create more people that support their goals. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. How do you find out Sturges is a synth?Fallout 4 Far Harbor - Tell The Institute About The Synth RefugeBusiness, Economics, and Finance. The Synth Armor is rather similar to Combat Armor in Fallout 4, albeit with an increased focus on energy defense and a much gaudier appearance - it can also be harder to find a full set of Synth Armor as opposed to Combat Armor. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Its up to you if you want it, I saved and looked what the outcome was if I did. Kasumi's final holotape from the safe will reveal why she left to Far Harbor. Fallout 4 Far Harbor - Tell The Brotherhood Of Steel About The Synth Refuge. This is the third quest in Fallout 4 Far Harbor, just after Walk in the Park. Crypto In order to do this you must exhaust all possible quests in all 3 major factions excluding The Institute. In fact, the only people who know that Danse is a synth are you (the player), the Institute, and possibly Father. The main story concludes once you reach the institute. r/fo4 A chip A close button A chip A close buttonI updated the Institute's William Moseley about the Synth Refuge in Far Harbor. There are people who speculated that just the Railroad + rebelling synths wouldn't have the numbers or firepower to capture the Institute, so instead the plan was to evacuate the synths and bee-line it to Advanced. Fallout 4 Far Harbor - Tell The Railroad About The Synth Refuge. 286 views 6 years ago. . Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Ultimately the Railroad do not seem to realise that the only way to truly help synthetics as a race is to come out of the shadows and campaign for synths to be treated equally. Upload stories, poems, character descriptions & more. DextheDestroyer2563 BOS Sentinel • 3 yr. The Fugitive Slave Law of 1850 turned Chicago from a destination to a stop on the Underground Railroad. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. After the Sole Survivor gets into the Institute, the Railroad wants them to make contact with an anonymous person inside, nicknamed Patriot, who has been helping synths escape. Desdemona first. The stakes are raised during this second Institute mission, where Father wants you to track down and recover a number of Synths who have escaped to Bunker Hill. I sided with the institute in the main game, but didn’t tell them about Arcadia. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Possible spoilers? So of all the "synths" in the railroad, none have synth components. 165K views 6 years ago. Blackwater National Wildlife Refuge — The birthplace of abolitionist Harriet Tubman, who risked her life repeatedly to lead dozens of enslaved people to freedom, received added national attention in 2021. ago. Giriş Yap Mağaza Topluluk Destek Dili değiştir Masaüstü internet sitesini görüntüle. Informing the Brotherhood, Institute, and Railroad. Taking out both gets rid of that quest prompt. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. If you informed the Railroad about Far Harbor, you can get the Miscellaneous Quest to “Tell the Railroad about the Synth Refuge”. If the. "Tell the Brotherhood about the Synth Refuge" is an objective in Fallout 4: Far Harbor. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Business, Economics, and Finance. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. As for the Railroad there is someone in HQ to talk about this. If you sided with the BoS or Institute though, you'll have a permanent Misc quest to tell them. AlkaliPineapple • 1 yr. While DiMA was made to freely develop a personality from experience, Nick's personality was built upon the mind of a pre-War. Only. His task for you is to kill the Synths, in order to send the Institute a message. There are four endings to Fallout 4. I started the Far From Home quest that starts the Far Harbor DLC and stopped when it got to the point where they wanted me to travel to Far Harbor. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Fallout 5 is a prime setting to introduce traveling synths, which could then reference the aftermath of Fallout 4, the Institute, and the Railroad. Post a journal. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or during a second playthrough. All 3 factions will be at peace. William Moseley about her will answer one important question, "I can tell you that she's not one of ours. Agree and you will need to head out to meet the Courser. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Fallout 4 Far Harbor - Tell The Institute About The Synth Refuge. Just started Far Harbor, and im Sentinel of BoS. Tell Boxer about the Colony in Far Harbor and she will start to reach out to them. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. So apparently, you can tell Railroad, The Institute and Brotherhood of Steel about the Synth Refuge. Sell custom creations to people who love your style. To start this quest, talk to P. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. The Minutemen Fallout 4 Guide.